Nick wrote 10 months, 1 week ago:

Design beyond human comprehension

Essay = attempt

Warning: science fiction ahead

Start with a problem. Solve it with a program. Then look at the program and decide if it's attractive. Change the language until it is. -- John Mccarthy (paraphrased)

Design is the thinking you do before the building. - rpg

Imagine

3 Approaches to design

Metadesign 1

Blueprints to execution Vision to blueprints Inverse model is tractable Abstract, ideas, ideal of our intent

Biological modularity: common origin. Example: liver has many functions, not just one

Phenotropics: projection of needs, responses that may not be received by the requestor

Metadesign 2

Inverse model is not tractable but forward model is. Iterative, agile, artistic process

Reductionist, divide-and-conquer

Swarm design (natural world, stygmurgy, unintentional order) Machine design

Metadesign 3 - Evolution

God? Neither forward nor inverse models are tractable.

Without evolution, all is lost. - Adrian Thompson

Thompson FPGA circuit evolution story

Design and implementation are inseparable.

Does a thing without a (human) designer have a design? Is design going on? Who is the designer?

If no one can understand them, maybe they don't have a design.

Human and machine design might be mixed in evolutionary design.

Autopoeisis - self-creating, self-organizing. A definition of life.

Allopoeisis - other-creating

Ron Goldman & RPG

Armando Fox - micro-reboots

Applies to homeostasis

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